Challenge League - Division 2
The Divisions and Teams
This year there are 3 divisions with 9 teams in each division. Lamma CC's opponents in Division 2 this season are: TCC Caribbeans, Island Rangers, HKUST, TCC Strikers, Indians United, USRC Avengers, DLSW Master Blasters and DB Lions. Live scoring will be available on CricHQ for all Challenge League games. |
Friday 2 Oct - Gin Drinkers Bay
Lamma Cricket Club vs TCC Caribbeans Lamma CC 154/9 in 20.0 overs TCC Caribbeans 107/9 in 20.0 overs Lamma Cricket Club Won by 47 runs Sunday 8 Nov - Gin Drinkers Bay Island Rangers vs Lamma Cricket Club Lamma CC 213/4 in 20.0 overs Island Rangers 147/10 in 18.5 overs Lamma Cricket Club Won by 66 runs Saturday 28 Nov - Gin Drinkers Bay Lamma Cricket Club vs HK University of Science & Technology Lamma CC 170/8 in 20.0 overs HKUST 172/5 in 19.1 overs HKUST Won by 5 wickets |
Sunday 3 Jan - Gin Drinkers Bay
Lamma Cricket Club vs TCC Strikers Friday 12 Feb - Gin Drinkers Bay Indians United Cricket Club vs Lamma Cricket Club Sunday 21 Feb - Gin Drinkers Bay TCC Strikers vs Lamma Cricket Club Sunday 7 Mar - Gin Drinkers Bay DB Lions vs Lamma Cricket Club Sunday 28 Mar - HKFA F/ball ground, Tseung Kwan O Lamma Cricket Club vs USRC Avengers Tuesday 2 May - Gin Drinkers Bay DLSW Mater Blasters vs Lamma Cricket Club |
Challenge League Table 2020-21
For the latest Challenge League table, fixtures and player statistics, go to www.crichq.com and create your own login. Then go to www.crichq.com/competitions/8894/draws/33117/standings_table (you wont be able to go there directly from this link).
LCC's Challenge League team begins a new season.
So far, wins 2 out of 3, ain't bad
Challenge League & Cup Rules 2019-2020
Challenge League Rules
This competition will follow the same rules as the CHK Premier League T20, except for as specified as below. They should be read in conjunction with CHK Playing Conditions and CHK Code of Behaviour. The full CHK Playing Conditions PDF can be downloaded here.
1. Player Eligibility
a) All players must be registered with CHK before playing their first Challenge League game. Playing an unregistered player will constitute playing an ineligible player.
b) The following players are NOT eligible to play in CHK Challenge League:
i) Any player who has played any Sunday Elite or Premier League Game in the 2018-19 or 2019-20 seasons.
ii) No more than one player in the XI that has played three or more games in the CHK Saturday Championship in either the 2018-19 or 2019-20 seasons.
iii) CHK Playing Condition 9 (Under-17s and Women representing multiple teams) will not apply.
However, players under the age of 17 as of 1st September 2019 (apart from Premier League or National Team players) will be exempt from Rules i) and ii) above. They will be limited to representing just one team in the Challenge League for the entire season.
c) It will be the responsibility of the respective captains to ensure that they do not field an ineligible player.
d) Any breach of the above rules will automatically lead to the match being forfeited and awarded to the opposition with all points. There is no appeal on this matter.
e) A player may not play for more than one team in the competition and no transfer of players is allowed during the season.
f) A team can apply for an exemption for a player that has taken part in Saturday/ Sunday/ Premier League cricket in the 2018-19 season, but who has no intention of playing in these leagues in 2019-20. This has to be made in writing to the CHK management, and is subject to CHK approval.
g) If a player, having received the exemption outlined in f), plays in a Saturday/Sunday/Premier league game during the season, the result of every Challenge League game that he has taken part in until that point will be overturned to a forfeit loss for his team.
2. Competition Format
a) The Challenge League will consist of three divisions of eight teams each. All matches will be T20 format.
b) Teams will play each other once in a single stage round robin, for a total of 7 games each team.
c) Teams will score points from each match
d) The top two teams in each division after the round robin stage will compete in a Final to determine that division’s champion
e) The champions of Division 3 and Division 2 will be promoted up, with the last placed teams in Division 2 and Division 1 being relegated down.
f) The champion of Division 1 will be awarded the Rahuman Farcy Trophy.
3. Hours of Play and Intervals
Start times for all matches will be determined by CHK, and all teams must adhere to the schedule.
Games will last 170 minutes – 80 minutes per innings (4 minutes/over) with a 10-minute break between innings.
No drinks intervals are permitted. An individual player may be given a drink either on the boundary edge or at the fall of a wicket, on the field, provided that no playing time is wasted. No other drinks shall be taken onto the field without the permission of the umpires.
4. Number of Players
a) Any team that has assembled less than six players by twenty minutes after the scheduled start of play will, at the opposing captain's discretion, forfeit the match. The opposition team may insist to start the game at the scheduled time as soon as six players are present. Captains must agree the revised number of overs to complete the game as scheduled.
b) Any team that has assembled six or more players will be entitled to contest the match. An opposing captain may, at his discretion, lend fielders to the outnumbered team, but has no obligation to do so. No batsman may bat twice.
5. Length of Innings
Refer to CHK Premier League T20 Playing Condition 6.
6. Delayed or Interrupted Matches
Overs should be reduced at the rate of 1 per innings for every 8 minutes of playing time lost. Games should complete as per the scheduled competition time. Refer to CHK Premier League T20 Playing Condition 7.
7. Number of Overs per Bowler
Refer to CHK Premier League T20 Playing Condition 8.
8. Fielding Restrictions
a) There may be no more than five fielders fielding at the boundary at any stage in the innings. Whether or not a fielder is considered to be on the boundary is at the Umpire’s discretion. If an inner circle is prepared at the ground, there may be no more than five fielders outside of it.
b) No more than eleven players may field at any one time. Substitutes are allowed only in the case of injury or in other acceptable circumstances at the umpires’ discretion or, in his absence, the opposing captain. Teams must inform the umpires and the opposition captain before bringing on substitutes.
9. Match Balls
Only yellow cricket balls approved by the Cricket Hong Kong (CHK) are to be used. Each team is to provide a new CHK-approved ball for their fielding innings. If they are unable to do so, an older ball may be used.
10. Batsman Retirement
A batsman must retire upon his score reaching 50 runs, but he may return to bat again once all the other batsmen in his team have batted. If more than one batsman retires, the batmen must return to the crease in the same order that they retired.
11. Umpires
CHK will appoint one neutral, bowler’s end umpire, where possible, for all games. The batting team captain must provide the striker’s end umpire. The CHK appointed umpire can over-rule the square-leg umpire in any dispute. In the absence of a CHK appointed umpire, team captains are to provide both umpires for their batting innings.
12. Scoring
a) It is mandatory for each team to upload a full scorecard to CricHQ by 9 AM on the second working day after the match.
b) Failure to do so will lead to a 0.5-point penalty.
c) It is preferred, but not mandatory, that each team live score the game using the CricHQ app.
13. Tied Matches – Super Over
A super-over is only to be played during the finals. See CHK Premier League T20 Playing Condition 15.
14. Results & Points
Competition Points shall be allocated as follows:
Win 2 points
Tie/No Result 1 point
Loss 0 points
15. League Champions
a) The Champion of each Division shall be the team that wins that division’s Final.
b) The two highest ranked teams after the league stage shall proceed to the final.
c) If the number of points scored by two or more teams is the same, the following criteria shall be used to determine which team proceeds to the Final:
i) Net Run Rate (NRR)*, as calculated by the CricHQ system and shown in the ladder, shall decide the higher placed team;
ii) If the NRR is equal then the team with the most wins in the competition finishes higher.
iii) If the number of wins is equal then the head-to-head result between the two teams will decide the higher placed team.
iv) If teams are still equal then the final league positions from 2018-19 shall be used to determine who proceeds to the final.
d) The Division 1 Champion will be awarded the Rahuman Farcy Trophy. The Division 2 and 3 Champions will also be awarded trophies.
e) The champions of Division 3 and Division 2 will be promoted up, with the last placed teams in Division 2 and Division 1 being relegated down.
*Net Run Rate is calculated by deducting from the average runs per over scored by a team in all matches with a result, the average runs per over scored against that team throughout the competition.
In the event of a team being all out in less than its full quota of overs, the calculation of net run rate shall be based on the full quota of overs to which it would have been entitled and not on the number of overs in which the team was dismissed.
16. Clothing & Uniforms
Either white or coloured clothing is acceptable and that the entire team is wearing the same uniform. If teams do not have uniforms, then whites are recommended. Players wearing shorts or not wearing sport shoes will not be allowed to play. Umpires can remove them from the field.
Refer to Appendix 4: CHK Clothing Policy
17. Postponement of Matches
Refer to CHK Playing Conditions 11.
18. Ground, Weather and Light
Refer to CHK Playing Conditions 12.
19. Slow Over Rate
a) If, without good cause, the side bowling first fails to complete 20 overs within 80 minutes, then the innings shall be extended until 20 overs are completed, and the second innings will be restricted to the number of overs completed at the 80 minute point in the first innings. There will be no adjustment made to the target in the second innings. The over in progress at the scheduled time shall count as a completed over.
b) If the team fielding second fails to bowl the required number of overs, without good cause, in 80 minutes, and the game has to conclude due to lack of time, then the result will be decided by DLS as per the CricHQ App.
c) Only the umpire or in his absence the batting captain can interpret Good Cause.
d) Teams that repeatedly have a slow over-rate may be liable to further penalties from the CHK Management.
Challenge Cup Rules
This competition will follow the same rules as the CHK Challenge League, except for as specified as below. They should be read in conjunction with CHK Playing Conditions and CHK Code of Behaviour. The full CHK Playing Conditions PDF can be downloaded here.
1. Competition Format
a) The 24 participating teams will be divided into 8 groups of three teams each, based on the 2018-19 Challenge League results
b) Each group will play a single stage of round robin games.
c) Each group will play all of their games on a single day at a single venue. This means two games in a day for each team during the group stage.
d) Winner of each group will proceed to the Quarter Finals stages.
e) All four Quarter Finals will take place on the weekend right after the last group stage games.
f) The Semi Finals and Finals will take place the weekend immediately after the Quarter Finals, with all three games being played on the same day at the same venue.
g) The winner of the final will be declared the Challenge Cup Champions
h) Groups and Schedule will be announced by CHK Management
2. Hours of Play and Intervals
When three T20s are to be played in a single day, the schedule will be as follows:
Game 1
First Innings 0800-0920 (1 hour 20 minutes)
Interval 0920-0930 (10 minutes)
Second Innings 0930-10:50 (1 hour 20 minutes)
Game 2
First Innings 1115-1235 (1 hour 20 minutes)
Interval 1235-1245 (10 minutes)
Second Innings 1245-1405 (1 hour 20 minutes)
Game 3
First Innings 1430-1550 (1 hour 20 minutes)
Interval 1550-1600 (10 minutes)
Second Innings 16:00-17:20 (1 hour 20 minutes)
Games at AP Cricket Ground in Kam Tin will start 30 minutes later.
3. Tied Matches – Super Over
A super-over is only to be played during the semi-finals and final. See CHK Premier League T20 Playing Condition 15.
4. Results & Points
Competition Points shall be allocated as follows:
Win 2 points
Tie/ No Result 1 point
Loss 0 points
5. Cup Champions
a) The winner of the final will be declared Challenge Cup Champions
b) The highest ranked teams from each group shall proceed to the Quarter Finals
c) If the number of points scored by two or more teams is the same, the following criteria shall be used to determine which team proceeds to the Quarter Finals:
i) Net Run Rate (NRR)*, as calculated by the CricHQ system and shown in the ladder, shall decide the higher placed team;
ii) If the NRR is equal then the team with the most wins in the competition finishes higher.
iii) If the number of wins is equal then the head-to-head result between the two teams will decide the higher placed team.
iv) If teams are still equal then the final league positions from 2018-19 shall be used to determine who proceeds to the Quarter Finals
*Net Run Rate is calculated by deducting from the average runs per over scored by a team in all matches with a result, the average runs per over scored against that team throughout the competition.
In the event of a team being all out in less than its full quota of overs, the calculation of net run rate shall be based on the full quota of overs to which it would have been entitled and not on the number of overs in which the team was dismissed.
This competition will follow the same rules as the CHK Premier League T20, except for as specified as below. They should be read in conjunction with CHK Playing Conditions and CHK Code of Behaviour. The full CHK Playing Conditions PDF can be downloaded here.
1. Player Eligibility
a) All players must be registered with CHK before playing their first Challenge League game. Playing an unregistered player will constitute playing an ineligible player.
b) The following players are NOT eligible to play in CHK Challenge League:
i) Any player who has played any Sunday Elite or Premier League Game in the 2018-19 or 2019-20 seasons.
ii) No more than one player in the XI that has played three or more games in the CHK Saturday Championship in either the 2018-19 or 2019-20 seasons.
iii) CHK Playing Condition 9 (Under-17s and Women representing multiple teams) will not apply.
However, players under the age of 17 as of 1st September 2019 (apart from Premier League or National Team players) will be exempt from Rules i) and ii) above. They will be limited to representing just one team in the Challenge League for the entire season.
c) It will be the responsibility of the respective captains to ensure that they do not field an ineligible player.
d) Any breach of the above rules will automatically lead to the match being forfeited and awarded to the opposition with all points. There is no appeal on this matter.
e) A player may not play for more than one team in the competition and no transfer of players is allowed during the season.
f) A team can apply for an exemption for a player that has taken part in Saturday/ Sunday/ Premier League cricket in the 2018-19 season, but who has no intention of playing in these leagues in 2019-20. This has to be made in writing to the CHK management, and is subject to CHK approval.
g) If a player, having received the exemption outlined in f), plays in a Saturday/Sunday/Premier league game during the season, the result of every Challenge League game that he has taken part in until that point will be overturned to a forfeit loss for his team.
2. Competition Format
a) The Challenge League will consist of three divisions of eight teams each. All matches will be T20 format.
b) Teams will play each other once in a single stage round robin, for a total of 7 games each team.
c) Teams will score points from each match
d) The top two teams in each division after the round robin stage will compete in a Final to determine that division’s champion
e) The champions of Division 3 and Division 2 will be promoted up, with the last placed teams in Division 2 and Division 1 being relegated down.
f) The champion of Division 1 will be awarded the Rahuman Farcy Trophy.
3. Hours of Play and Intervals
Start times for all matches will be determined by CHK, and all teams must adhere to the schedule.
Games will last 170 minutes – 80 minutes per innings (4 minutes/over) with a 10-minute break between innings.
No drinks intervals are permitted. An individual player may be given a drink either on the boundary edge or at the fall of a wicket, on the field, provided that no playing time is wasted. No other drinks shall be taken onto the field without the permission of the umpires.
4. Number of Players
a) Any team that has assembled less than six players by twenty minutes after the scheduled start of play will, at the opposing captain's discretion, forfeit the match. The opposition team may insist to start the game at the scheduled time as soon as six players are present. Captains must agree the revised number of overs to complete the game as scheduled.
b) Any team that has assembled six or more players will be entitled to contest the match. An opposing captain may, at his discretion, lend fielders to the outnumbered team, but has no obligation to do so. No batsman may bat twice.
5. Length of Innings
Refer to CHK Premier League T20 Playing Condition 6.
6. Delayed or Interrupted Matches
Overs should be reduced at the rate of 1 per innings for every 8 minutes of playing time lost. Games should complete as per the scheduled competition time. Refer to CHK Premier League T20 Playing Condition 7.
7. Number of Overs per Bowler
Refer to CHK Premier League T20 Playing Condition 8.
8. Fielding Restrictions
a) There may be no more than five fielders fielding at the boundary at any stage in the innings. Whether or not a fielder is considered to be on the boundary is at the Umpire’s discretion. If an inner circle is prepared at the ground, there may be no more than five fielders outside of it.
b) No more than eleven players may field at any one time. Substitutes are allowed only in the case of injury or in other acceptable circumstances at the umpires’ discretion or, in his absence, the opposing captain. Teams must inform the umpires and the opposition captain before bringing on substitutes.
9. Match Balls
Only yellow cricket balls approved by the Cricket Hong Kong (CHK) are to be used. Each team is to provide a new CHK-approved ball for their fielding innings. If they are unable to do so, an older ball may be used.
10. Batsman Retirement
A batsman must retire upon his score reaching 50 runs, but he may return to bat again once all the other batsmen in his team have batted. If more than one batsman retires, the batmen must return to the crease in the same order that they retired.
11. Umpires
CHK will appoint one neutral, bowler’s end umpire, where possible, for all games. The batting team captain must provide the striker’s end umpire. The CHK appointed umpire can over-rule the square-leg umpire in any dispute. In the absence of a CHK appointed umpire, team captains are to provide both umpires for their batting innings.
12. Scoring
a) It is mandatory for each team to upload a full scorecard to CricHQ by 9 AM on the second working day after the match.
b) Failure to do so will lead to a 0.5-point penalty.
c) It is preferred, but not mandatory, that each team live score the game using the CricHQ app.
13. Tied Matches – Super Over
A super-over is only to be played during the finals. See CHK Premier League T20 Playing Condition 15.
14. Results & Points
Competition Points shall be allocated as follows:
Win 2 points
Tie/No Result 1 point
Loss 0 points
15. League Champions
a) The Champion of each Division shall be the team that wins that division’s Final.
b) The two highest ranked teams after the league stage shall proceed to the final.
c) If the number of points scored by two or more teams is the same, the following criteria shall be used to determine which team proceeds to the Final:
i) Net Run Rate (NRR)*, as calculated by the CricHQ system and shown in the ladder, shall decide the higher placed team;
ii) If the NRR is equal then the team with the most wins in the competition finishes higher.
iii) If the number of wins is equal then the head-to-head result between the two teams will decide the higher placed team.
iv) If teams are still equal then the final league positions from 2018-19 shall be used to determine who proceeds to the final.
d) The Division 1 Champion will be awarded the Rahuman Farcy Trophy. The Division 2 and 3 Champions will also be awarded trophies.
e) The champions of Division 3 and Division 2 will be promoted up, with the last placed teams in Division 2 and Division 1 being relegated down.
*Net Run Rate is calculated by deducting from the average runs per over scored by a team in all matches with a result, the average runs per over scored against that team throughout the competition.
In the event of a team being all out in less than its full quota of overs, the calculation of net run rate shall be based on the full quota of overs to which it would have been entitled and not on the number of overs in which the team was dismissed.
16. Clothing & Uniforms
Either white or coloured clothing is acceptable and that the entire team is wearing the same uniform. If teams do not have uniforms, then whites are recommended. Players wearing shorts or not wearing sport shoes will not be allowed to play. Umpires can remove them from the field.
Refer to Appendix 4: CHK Clothing Policy
17. Postponement of Matches
Refer to CHK Playing Conditions 11.
18. Ground, Weather and Light
Refer to CHK Playing Conditions 12.
19. Slow Over Rate
a) If, without good cause, the side bowling first fails to complete 20 overs within 80 minutes, then the innings shall be extended until 20 overs are completed, and the second innings will be restricted to the number of overs completed at the 80 minute point in the first innings. There will be no adjustment made to the target in the second innings. The over in progress at the scheduled time shall count as a completed over.
b) If the team fielding second fails to bowl the required number of overs, without good cause, in 80 minutes, and the game has to conclude due to lack of time, then the result will be decided by DLS as per the CricHQ App.
c) Only the umpire or in his absence the batting captain can interpret Good Cause.
d) Teams that repeatedly have a slow over-rate may be liable to further penalties from the CHK Management.
Challenge Cup Rules
This competition will follow the same rules as the CHK Challenge League, except for as specified as below. They should be read in conjunction with CHK Playing Conditions and CHK Code of Behaviour. The full CHK Playing Conditions PDF can be downloaded here.
1. Competition Format
a) The 24 participating teams will be divided into 8 groups of three teams each, based on the 2018-19 Challenge League results
b) Each group will play a single stage of round robin games.
c) Each group will play all of their games on a single day at a single venue. This means two games in a day for each team during the group stage.
d) Winner of each group will proceed to the Quarter Finals stages.
e) All four Quarter Finals will take place on the weekend right after the last group stage games.
f) The Semi Finals and Finals will take place the weekend immediately after the Quarter Finals, with all three games being played on the same day at the same venue.
g) The winner of the final will be declared the Challenge Cup Champions
h) Groups and Schedule will be announced by CHK Management
2. Hours of Play and Intervals
When three T20s are to be played in a single day, the schedule will be as follows:
Game 1
First Innings 0800-0920 (1 hour 20 minutes)
Interval 0920-0930 (10 minutes)
Second Innings 0930-10:50 (1 hour 20 minutes)
Game 2
First Innings 1115-1235 (1 hour 20 minutes)
Interval 1235-1245 (10 minutes)
Second Innings 1245-1405 (1 hour 20 minutes)
Game 3
First Innings 1430-1550 (1 hour 20 minutes)
Interval 1550-1600 (10 minutes)
Second Innings 16:00-17:20 (1 hour 20 minutes)
Games at AP Cricket Ground in Kam Tin will start 30 minutes later.
3. Tied Matches – Super Over
A super-over is only to be played during the semi-finals and final. See CHK Premier League T20 Playing Condition 15.
4. Results & Points
Competition Points shall be allocated as follows:
Win 2 points
Tie/ No Result 1 point
Loss 0 points
5. Cup Champions
a) The winner of the final will be declared Challenge Cup Champions
b) The highest ranked teams from each group shall proceed to the Quarter Finals
c) If the number of points scored by two or more teams is the same, the following criteria shall be used to determine which team proceeds to the Quarter Finals:
i) Net Run Rate (NRR)*, as calculated by the CricHQ system and shown in the ladder, shall decide the higher placed team;
ii) If the NRR is equal then the team with the most wins in the competition finishes higher.
iii) If the number of wins is equal then the head-to-head result between the two teams will decide the higher placed team.
iv) If teams are still equal then the final league positions from 2018-19 shall be used to determine who proceeds to the Quarter Finals
*Net Run Rate is calculated by deducting from the average runs per over scored by a team in all matches with a result, the average runs per over scored against that team throughout the competition.
In the event of a team being all out in less than its full quota of overs, the calculation of net run rate shall be based on the full quota of overs to which it would have been entitled and not on the number of overs in which the team was dismissed.